Octamorph – Forge Edition is the brainchild of sound designer Luca Capozzi, founder of EpicSoundLab and Audiority. It is a sound design instrument based on a concept of morphing between 8 soundsources, with many more additional controls to shape the sonic results to your will.
Below is a product description from the Epic SoundLab’s website:
“Octamorph is an 8 layers cross-morphing instrument and sound design tool for building complex soundscapes, morphing drones, shapeshifting risers and much more. This edition is built around a the Drones section from our acclaimed The Forge library and suits Film, TV, Games composers and Sound Designers.“
Features: 8 Layers, XY Radar Monitor, Manual Axis Controls, 2 Scripted LFOs, 9 Waveforms per LFO, LFO Relative position, LFO Bias, Scripted Riser Engine, Loop/One-Shot mode, LUFS Normalized Samples, Doppler, Resonator, Equalizer, IR Reverb, Preset Scrambler, TouchOSC and Lemur Templates, Dedicated “User Init” to use your own samples, 100 Presets, Downloadable User Manual.
Content: Complex Risers, Morphing Drones, Fly-Bys, Rhythmic Morphing Drones, Rhythmic Risers, Simple Risers.”
Octamorph FE is designed for the full version of Kontakt 5.1 (or higher), and comes in at an easy 900 MB when installed and requires 2GB of RAM, so it won’t be heavy on most setups. It’s priced at USD 59, and it can be purchased and downloaded directly from the EpicSoundLab website.
Watch Meena’s 2-part review below, plus a TL;DR version if you’d like to get an abstract overview.
Full Review, Part 1: Engine and Custom Sound Design
Full Review, Part 2: Preset Overview