Gravity – Time to Get Pulled In?
GRAVITY is a new hybrid cinematic Kontakt 5 player library. Developed by Heavyocity’s award-winning team of professional composers and sound designers (Interstellar, Gone Girl, Godzilla), GRAVITY delivers a stunning sound and visual aesthetic, with over 12GB of production-ready textures, pads, risers, impacts and musical sound design (captured/created from both organic sources and analog synth) in an inspiring new interface.
Heavyocity’s GRAVITY contains over 2,200 sound sources and 1,200 Kontakt presets. There are more than 800 additional Kontakt instrument snapshots organized by style and timbre, creating the largest range of sounds ever presented in a Heavyocity instrument.
With GRAVITY, Heavyocity also introduces the powerful MOTION feature. From smooth, tempo-synced swells to complex stutters and glitch effects, MOTION delivers fully customizable control over volume, pan, and pitch. Users can craft additional complex sequences by employing MOTION’s new PATTERN CHAINER and the hypnotic VOLUME MODULATOR.
The user interface has been developed in collaboration with Perception NYC that has years of experience creating graphics for motion pictures of Marvel Studios (“Iron Man”, “Thor”, “Captain America”, and the “Avengers” franchise) and UI design for SpaceX and Samsung.
What’s in Gravity?
Gravity is a Kontakt Player library so you don’t need the full version of Kontakt to use it. You can install the library by installing the Continuata Downloader app and entering your serial, it then downloads and extracts the library to the location of your choice.
Here are the sound categories of Gravity:
- Hits – Tons of impacts, hits and whooshes in categories like impacts, subs, tails, whooshes and combined.
- Pads – Pads and other tuned playable sound designed elements in categories like: Agressive, Ethereal, Experimental, Unnerving, Airy and Breathy, Celestial and Bell-like, Dirty and Distorted, Dissonant, FX and Textures, Lofi, Synth
- Element Menus
- Elements Ambient
- Elements Short
- Risers – Sounddesigned and organic (made from real recorded instruments) risers
- 15 Second Risers
- 30 Second Risers
- Organic Risers
- Stings – Short, transitional, fx-like sounds both hits and reversed.
- Atonal Reverses
- Atonal Sweeps
- Disturbing Metals Reverses
- Disturbing Metals Sweeps
- Reverse Hits
- Tonal Reverses
- Tonal Sweeps
- Whoosh Menu (From Hits)
They weren’t kidding about the interface, it looks very cool! The real eye catchers are the large punish and twist knobs in the middle (see the picture at the top).
On the main page there are controls for reverb, chorus, delay and distortion fx, there’s an ADSR amplitude envelope, a knob to change the velocity response, a unison knob to double the sample with detuned versions of itself, the punish knob (a combination of compression and distortion) and the twist knob (a modulated filter).
Last but not least on sounds like risers and whooshes you can set the amount of bars it will play. The whooshes and risers are tempo synced so that is very handy indeed. Depending on how you set the length the whoosh/riser sample will start playing earlier or later to make it sync perfectly to the beat.
Then there is the EQ and Filter page on which you can setup an EQ and a filter (which can also be modulated by an envelope and an LFO) per sound and there’s also a main EQ that will be applied to all the sounds in a patch.
On the TFX page you’ll find the trigger fx. These are effects like distortion, Lo Fi, filter, Panner and delay that can be turned on on the fly by holding a key in the F6 to A6 range on your keyboard.
On the motion page there’s a powerful step sequencer where you have control over volume, pan and pitch. You can create a chain of up to 8 patterns (each pattern can have from 2 to 64 steps)! Gravity comes with a lot of preset patterns that you can load with the inbuilt browser and you can also save your own patterns so all in all it is a very advanced and well thought out feature.
The Sound of Gravity
The sound quality is stunning! The impacts and hits are massive and very punchy, perfect for today’s big trailer soundtracks. There are loads of variations of whooshes and risers enough to keep you satisfied for a while. Several of the unique sounding pads are great for instant inspiration, they don’t sound like standard pads of which most of us already have dozens so that’s a good thing. The stings and elements can be used nicely to spice up your productions and add interesting touches.
What is also great about Gravity is that the hits and whooshes have patches where the individual elements of a sound are separated. This gives you a lot of flexibility you can freely combine any sub boom with any impact hit sound for example.
In each Kontakt patch there are several snapshots that offer variations of the instruments, for the hits there are snapshots called “Amb”, “Brutal”, “No Whoosh” for example, the pads have “Motion Swell” and “Motion Pulses” among others.
All in all Gravity is perfect for adding new sound design elements to your sound palette.
Here’s a quick demo I put together in just 30 minutes! (All the sounds come from Gravity, I only did a little bit of highpass filtering on some of the tracks and did some very light limiting on the master channel)
If you’re into sound design and looking for some new massive sounds to add to your palette this is an essential buy full of very high quality sounds. You get a lot of flexibility being able to combine the individual elements of which the sounds are made and the ability to sync the risers and whooshes to your tempo is a real time saver!