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Composer Interview – Alex Pfeffer

Tell us a bit about yourself. Where do you come from and what do you do? First of all, thank you for giving me the opportunity to this interview! I really appreciate it! My name is Alex Pfeffer – I am from Hamburg, Germany and I am a composer, arranger and

The Sound of Prometheus

An interview with the sound team of Director Ridley Scott’s latest science fiction film “Prometheus” including Supervising Sound Editors Mark Stoeckinger and Victor Ennis, Sound Re-recording Mixers Ron Bartlett and Doug Hemphill, Sound Designers Ann Scibelli and Alan Rankin, and Sound Effects Researcher Charlie Campagna.

The Sound of Real Steel

The stunning visual effects behind the robots can only be brought to life by believable sound. The team responsible for this difficult task include Craig Henighan (sound designer, sound re-recording mixer, supervising sound editor), Skip Longfellow (first assistant sound editor), Warren Hendriks (sound designer), Rob Nokes (sound effects field recordist),

How much should I charge to compose music?

One of the most asked questions by composers is “How Much Should I Charge to Write Music“? No matter the type of media – whether its an amateur film,  a wedding video, an online game – its a tough question.  What if you ask for too much and they laugh

Composer Interview – Rob Gokee

Do you have any formal musical training? I first learned guitar when I was a teen, and taught myself by ear. When I got to college, I took classical guitar lessons and theory, most of which was at the University of New Mexico. Most of my knowledge in scoring for

Film and Game Composers

www.FilmandGameComposers.com offers a wide range of interviews, reviews, guides and tutorials for composers and musicians who are interested in writing music for film, TV and video games.

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