Latest Articles

Thomas Newman Interview: Wall-e

Heres a great interview with Thomas Newman (and other music/film editors) about scoring Wall-e. They discuss temp tracks, how scoring an animation is difficult, and the whole creative process. Very interesting!

Composer Interview – Nathaniel Chambers

Tell us a bit about yourself. Where do you come from and what do you do? As a teenager, I was a computer nerd and I toyed in any cool stuff I could get my hands on (often failing miserably). I liked game soundtracks a lot more than any sane

The Sound of Wreck it Ralph

David Fluhr (Sound Re-recording Mixer), Gary Rizzo, (Sound Re-recording Mixer), Frank Eulner (Supervising Sound Editor), and Composer Henry Jackman discuss the sound and music of Wreck it Ralp from Disney.

Composer Interview – Alex Pfeffer

Tell us a bit about yourself. Where do you come from and what do you do? First of all, thank you for giving me the opportunity to this interview! I really appreciate it! My name is Alex Pfeffer – I am from Hamburg, Germany and I am a composer, arranger and

Cliff Martinez Interview

Cliff Martinez talks about his transition from rock drummer to film composer, shows his exotic musical toys, and discusses what quality a virtual instrument must possess to appear in his scores.

2012 NAMM Film, Television, and Game Composer Panel

At the 2012 NAMM festival there was a Film, TV and Game Composer panel with composers Deane Ogden, David Lawrence and Steve Ouimette where they discussed: – working with orchestras – the evolution of our writing and producing workflows – handling demanding schedules – working remotely – producing accurate and convincing MIDI

Film and Game Composers offers a wide range of interviews, reviews, guides and tutorials for composers and musicians who are interested in writing music for film, TV and video games.

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If Sam Lake looks a bit familiar, he's both the man who created Max Payne and modelled him in the first game :)
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