Latest Articles

Composer Interview – Deane Ogden

Do you have any formal musical training? I began studying music formally when I was still in grade school – when I was about seven years old. I studied percussion privately with two amazing instructors, Ron Leach and Randall Larson, and learned to read and write music at that time.

Composer Interview – Rob Gokee

Do you have any formal musical training? I first learned guitar when I was a teen, and taught myself by ear. When I got to college, I took classical guitar lessons and theory, most of which was at the University of New Mexico. Most of my knowledge in scoring for

Composer Interview – Mark Lewis

Can you give us some background to how PartnersinRhyme, and musicloops started off? How and why did you create them, and is there anything you would like to change with them? Partners in Rhyme started in 1996. I started it as one of the first websites dedicated to digital audio

Composer Interview – Dmitry Lifshitz (aka Soundroll)

What would you consider to be your strengths and weaknesses? Weakness – communicating with people (generally, and in English specially) Strength – I can work fast with good results. Who would you consider to be your musical influences? Punk, rock, 80’s pop and dark, metal, electro and drum and bass

About Us

Film and Game Composers is an online resource for composer interviews and information on composing.  Originally created in 2008 as a forum for composers, it has now developed into much more than that, stretching out to a wider audience with composer interviews, discussion, guides and much more. The website is

Film and Game Composers offers a wide range of interviews, reviews, guides and tutorials for composers and musicians who are interested in writing music for film, TV and video games.

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If Sam Lake looks a bit familiar, he's both the man who created Max Payne and modelled him in the first game :)
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