An Introduction to Game Audio

The following video provides an introduction and exploration into the many ways in which video game music and sound design are fundamentally different from linear media such as television or film. It also covers what to expect when working on a game, and how being part of a game team is very different from being hired to score or do sound design for more traditional media.

The video is from GameSoundCon.com – a yearly conference for people involved in audio in the games industry to network, learn and unravel the intricacies of the industry.

Written by: Emmett Cooke

Emmett Cooke is an Irish composer for film, tv and video games. His music has been used around the world by high profile companies including Sony Playstation, Ralph Lauren, ABC, CBS, NBC, Lockheed Martin and many more.

  • Roberto

    It’s a great source of information.

    Does anyone know if there is a rest of the conferenc? I can not find it either on the vimeo, soundworks or gamesoundcon.com.

    • Emmett Cooke

      Yes unfortunately I can’t find the rest of it Robert :(

  • Roberto

    I hope that they will make it available in the near future, even with the fee.

    Btw thanks for the answer and this great blog!

Film and Game Composers

www.FilmandGameComposers.com offers a wide range of interviews, reviews, guides and tutorials for composers and musicians who are interested in writing music for film, TV and video games.

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